jirskyr
Well-known member
@Geo. said:@foreveratiger said:@Geo. said:you can't play for 3 comp points when normal games are worth 2…
Just scrap it..it's not Rocket science
He's not saying 3 points, he is saying 2 points for the winner and 1 point for the loser, if it goes into extra time.
That's' 3 competition point for 1 game…It has been proposed before and knocked back ...
I can't see why it doesn't work to make all games 3 points, make GP 2/1.
Using a previous example, currently:
Team A wins 12 games, 4 in GP = 24 points.
Team B wins 12 games outright = 24 points.
Team C wins 8 games, loses 4 in GP = 16 points.
Teams losing in GP are hammered and teams who win every game outright have no advantage.
With the introduction of 3 points all games:
Team A wins 12 games, 4 in GP = 8*3 + 4*2 = 32 points.
Team B wins 12 games outright = 12*3 = 36 points.
Team C wins 8 games, loses 4 in GP = 8*3 + 4*1 = 28 points.
So when you hit FT at a draw, both teams get a point, and they play on for the last point. It means GP is not so demoralising, that you lose everything on one throw of the dice. Or more accurately, refs are not under such pressure to stop blowing penalties and it's not just the farce you get, like Friday night, when both teams do anything to stop open shots at FG.
Now NRL say teams should not be awarded less for winning in GP, but I disagree. If you can't win properly in 80 mins, why should you get extra extra time?
Certainly, a game can be won in regular time by any method, same as GP. Except in GP any score concludes the game, whereas in regular time, any score with time remaining on the clock still gives a chance to the opposition.
So a FG in the 79th minute, assuming you can get the ball back to halfway, is not the same as a FG in the 81st minute.
I see this as being entirely workable.